The Pandemic Class

The pandemic has made it difficult for many organisations to meet face-to-face. So the IndieBio team contacted us to create a suite of films which articulate the complexity of scientific innovation within their portfolio of companies. Working closely with Communications Director Julie Wolf and Program Manager Alex Hall-Daniels, we devised the scripts and storyboards which

Ready, Aim, Splat!

Ready aim splat is a Virtual Reality game where you are given a slingshot and tomatoes as your last line of defence against invading zombies. We made this game with Blue-Volcano Studios as part of an early HTC Vive content generation push. In order to increase awareness, we went to the streets of Sydney as

Fighting Covid With Creativity

To overcome the lockdown, I have partnered with a local pianist to create daily Jams. Each day he sends me a song and I go through my archive of footage captured around Cambridge to make a short little digital postcard for social media. We call them jams as there is not to be any forethought

Revisiting Families 5 Years later

In 2015 we went out with F.A.S.T to create a series of filming highlighting the complex diagnosis of Angelman Syndrome. You can view the project here. Five years on we revisited the families plus a whole lot more to understand what changes have happened, what new support there is and how far the science has

Photo=light Chromatzia=Paint

Photo-chromatzia is an extension of the Weight of Light series but introduces the elements of colour to see what potential there is in painting with light. Rhys Votano developed the technique where different time spans are layered to reflect the nature of light and time. Below are some examples from the ongoing series. If you