A Trippy Video Game

For the last five years we have been developing an interactive experience which your gaming skills turn into a live music gig.

The emphasis is on the meditative, hypnotic effect that music and colour have on the self, as opposed to fast reflexes and pattern memorising. With modes that let you play endlessly through all tracks to remixing tracks into your own unique soundtrack, players will experience a sense of synaesthesia as colour and sound mix.

Released on Steam in 2015 and taken on roadshow around SXSW, PAX, Tokyo Game Show and San Francisco Developers Conference.

We are currently looking for investors in the games and interactive development sector who are interested in experiential work.